The Harvest

  • Developed for: Falco
  • Developed alongside: Supernova Games
  • Platform: PC

Third person shooter with MOBA like mechanics with art that’s a mix of Overwatch, Doom and Smite.

This project was a short lived migration from UE3 to UE5, so everything was done from scratch, the team was divdided between gameplay, engine tool creation and vfxs. We handled mostly all of the main characters abilties, we worked with enhanced input, implemented gameplay ability system (GAS) and on vfx we used niagara to migrate the effects from cascade.